Free PDF Drawing Fantastic Furries: The Ultimate Guide to Drawing Anthropomorphic Characters, by Christopher Hart
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Drawing Fantastic Furries: The Ultimate Guide to Drawing Anthropomorphic Characters, by Christopher Hart
Free PDF Drawing Fantastic Furries: The Ultimate Guide to Drawing Anthropomorphic Characters, by Christopher Hart
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ENTER THE ALLURING, MAGICAL, MYTHICAL WORLD OF THE FURRY KINGDOM
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What Is A Furry?
A furry is an anthropomorphic being—an animal with human characteristics. Furries have fascinated artists going back thousands of years and as seen in the influx of animal/human characters into popular culture, interest today is at an all time high. And now for the first time all in one volume, you’ll be able to take the next step to the outer limits of your imagination with the ultimate guide to drawing your own furries—Christopher Hart’s Drawing Fantastic Furries. After a basic lesson in the fundamentals of comparative human and animal anatomies, you’ll learn how to draw an entire menagerie of furry species, ranging from the adorable and charming super-cute furries to the seductive and super-popular glamorous furries to the warriors, wizards, vampires, and demons of the furry occult and fantasy realms.
- Sales Rank: #585449 in Books
- Brand: Watson-Guptill
- Model: FBA-|288588
- Published on: 2011-03-15
- Released on: 2011-03-15
- Original language: English
- Number of items: 1
- Dimensions: 10.86" h x .44" w x 8.46" l, 1.29 pounds
- Binding: Paperback
- 144 pages
About the Author
CHRISTOPHER HART is the world's bestselling author of drawing and cartooning books. His books have sold more than 6 million copies and have been translated into 20 languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals, and they have been selected by the American Library Association for special notice.
Most helpful customer reviews
75 of 91 people found the following review helpful.
A "by the numbers" book that will only hurt your artistic development
By Onikaze
First off, Christopher Hart cannot draw, let alone instruct others on how to draw. Christopher Hart books are generally best avoided, and Drawing Fantastic Furries is no exception. In general, most of your "How to Draw" books focused on a specific cartoon niche are worthless. I'm talking about ones like "How to Draw Fantasy Creatures" or "How to Draw Manga Heroes" or "How to Draw Vampires." Not every "How to Draw" book is bad, but those focused on very specific cartoon niches are frequently bad and simply designed to cash in on whatever cartoon subject or style is popular at the time. They're frequently drawn by people who cannot draw themselves. Again, in this sense Christopher Hart is no exception. If you look through his many books, you'll see that his own drawings are amateurish and plagued with horrid anatomy that would make Rob Liefield look like Leonardo da Vinci. Most of the illustrations that actually appear to be good (until you start to dissect the components such as composition and anatomy) are by other artists.
Another problem is that this book, like many of your current "How to Draw" books, is not well suited for total beginners. You generally get a stick figure for the initial sketching, a roughed out model using the "construction method" (breaking the subject down into fundamental geometric shapes), and then the rest of the illustrative process is skipped to show a finished character. This is all well and good for folks who are familiar with the general process of drawing a subject and know how to build up the anatomy, the clothing, the accessories, and then bring it together into a finished product. But for newbies, these crucial details are generally omitted and do little other than encourage the neophyte to replicate the specific image. So it omits those "magical mystery steps" that are actually useful for fleshing out a drawing. It also provides very little information that is useful for then going on to create your own image.
If you will click the "Look Inside" link above, I'll mention a few things about the images you can see in the preview to illustrate how you are better off avoiding this book. For example, the second image is a tiger warrior. If you'll look at his torso, the area of the diaphragm between the pectoral and abdominal muscles has been "fudged" into part of the abdominal complex. The torso has no depth and the sense of musculature is very poor. Likewise, the shoulders are not well placed on the body. The right arm in particular is almost completely detached. The fox girl on the sixth preview page is poorly posed. The line of her body suggests her weight is evenly distributed and not shifted primarily to her left foot. Yet her right foot only has the tips of the toes touching the ground, suggesting it bears little or no weight. This is simply poor development of the pose and a lack of any real sense of how the body moves both physically and artistically. Further into the preview, there are pages about "Character Consistency at Different Angles." However, the different illustrations are of different characters, clearly avoiding the challenge of actually maintaining consistency of the **same** character at different angles. Look through the preview pages of this book and ask yourself, "Do I really want to limit my artistic development by only learning to draw like this fellow?" Especially when it is evident that he, himself, cannot draw.
If you are looking for good instructional books there are many out there that are more tried and true for aspiring cartoonists. These include:
Drawing on the Right Side of the Brain
How to Draw Comics the Marvel Way (Despite the "How to Draw" part of the title, this book provides a good look at figure drawing, composition, storytelling, and other very basic artistic elements as they apply to the comic book industry. Though a bit dated, it has stood the test of time for many generations of aspiring comic artists.)
Drawing the Head and Figure by Jack Hamm
Drawing Animals by Jack Hamm
Dynamic Anatomy by Burne Hogarth (Hogarth approaches anatomy more like an architect or mathematician, but the book provides a very solid sense of the human figure as a series of more complex geometric relationships that move beyond the more basic shapes conveyed in many figure drawing books.)
If you are interested in drawing anthropomorphic characters specifically, I would suggest pairing the two books by Jack Hamm mentioned above and grabbing "How to Draw Comics the Marvel Way" if you can get it as well. By learning to draw both regular humans and animals well, you will equip yourself with the knowledge and skill to combine those subjects into amazing, fanciful furry creatures that will put Christopher Hart's by-the-numbers characters to shame.
And if you want to get a bit more cartoony, "Action! Cartooning" and "Fantasy! Cartooning" by Ben Caldwell are better purchases than Christopher Hart's books. They suffer some of the same writing flaws, but Caldwell is definitely a superior artist compared to Hart.
If you'd really like to give this book a more thorough look I would suggest seeing if your local library has it or thumb through it at a bookstore. It is ultimately up to the buyer and aspiring artist to determine if this book will be of any use to them. However, I would personally advise against buying any of these niche books - especially those by Christopher Hart. Drawing any subject, be it fantastic or mundane, is a process of learning to observe, training the hand to produce what is in the world and in the mind, and practice practice practice. The Christopher Hart books attempt to cash in on those looking for shortcuts and easy fixes to drawing a particular subject or style, but true artists learn to do that by taking the fundamental principles of art and adapting them through observation of another artist's style or crafting their own unique fantasy and sci-fi characters and creatures. Many aspiring "manga/anime" artists don't realize that the true professional creators of the anime and manga they enjoy first learned to draw realistically and learned the basics as any art student would. Then they later took these fundamentals and adapted them into a more stylized approach.
There is no substitute for learning the fundamentals of art and illustration before you begin to focus on particular subjects and styles. No book will provide easy shortcuts that will do anything but hinder your artistic development. In short, no book will replace hard work and practice. Rather than throwing money away on this book, check out the resources at your library, look through books at stores, and look at resources online developed by communities of artists. (For example, Ben Caldwell has a forum where many learning, amateur, and even professional cartoonists share drawings, discussions, and ideas.)
16 of 22 people found the following review helpful.
NOT A Book For Furries (or How to Draw Them)
By Preyfar
This is not a book for people who want to learn to draw furries, let alone a book for people who want to learn to draw. It's flawed, and I feel that the author has no idea what furries are, let alone how to properly draw them. More than that, the book has some serious errors. Look at the previews provided by Amazon. Notably, look at the illustration on page 12. The human-hybrid at the bottom of the page stands on plantigrade legs (bi-pedal, straight human-like legs), yet his left leg's tibia is curved at an awkward, bizarre angle. Unless you have scurvy your legs really should not bend like that. The author tried to cover them up with pants, but there would still be a proper line where the leg's form would be, not curved in concave. Go do a search for tibia/legs. They do not bend that way, and you should NOT buy a book wherein such a huge anatomical flaw is present within the first few pages.
I could go into more flaws, but this review would end up 10X as long. Just ask yourself if you want a "how to draw" book by somebody who has glaring anatomical flaws. This will not help you learn, but hinder you.
If you want to draw furries all you really need are two things: solid books on human anatomy (90% of drawing a furry is drawing people) and a good book on drawing animals. Replace a head, add in a tail... bam. Mix and match parts, and experiment. Drawing furries are ridiculously easy. There really is no "trick" to drawing furries, and you'd be better off spending you money on books that focus on anatomy (which is, at its base, one of the most important parts of figure drawing). If you really want to spice things up, look for books on drawing monsters or dragons (I recommend the Dragonart series by Jessica "Neondragon" Peffer here on Amazon). Those are good books with great examples, and they'll you far better.
Drawing furries is fun, but you'd be better off spending your money on other, better resources.
4 of 6 people found the following review helpful.
to full animal style furry focused
By Terrell
it has a lot of furries with animal style faces but not many with human style faces & animal features. there is a zebra girl on the back of the book that has the more human style but you probably only see about one or two more actually like her in the book. there is also a lot of furries in the book without guides on how to draw them. not that impressive a book for learning but it is good book for more looney tune style furries or so.
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